Produced at times with layer upon layer of individual components — e.g., a motorcycle engine beefed up by adding a lion’s roar and dripping fuel — sound for film can achieve the unusual through the creative mastery of a designer. However, sound design is not only gigantic explosions, guns, crashes, screams and sinking luxury liners, it is also found in the subtleties throughout films we all enjoy. Individual moments are designed to accentuate a specific object or character, etc. This can be his or her conjunction with music to amplify the overall emotional state of the viewer. The result hopefully is a rewarding film experience.
With 20 years of experience, Dave Nelson and the staff of Outpost have had the luxury to work on and develop
almost every different style of Sound Design. As Supervising Sound Editor, Dave often holds the responsibility of the character and
aura of a film in his hands. The art of sound design is demanding. It takes incredible stamina to produce the aural texture needed to pinpoint specific events or develop the overall feel of a film, documentary game design or stage performance. The sound designer’s work must interpret the director’s vision and inferences to an audience; often without the audience realizing it.
Great working with Nvidia to push the sound quality of games to a whole new level. Sound design and mix in 5.1 by Dave Nelson
Here’s an example of some recent sound design we did for Michael Colllins’ 90min documentary “Almost Sunrise”.